May 28th, 2025
A New Paycomic, and a New Website!
I'm excited to announce that the Witchwood remake is finally ready for release! I'm really happy about how it turned out, and it was driving me nuts having to sit on it for so long before making it available. This is the first instalment in what I'm tentatively thinking of as my "remake series." I wouldn't mind redoing one or two more of these earlier comics. It's a fun challenge! Don't worry though, I won't be making it too much of a habit, and always I will make the effort to make it different enough from the original to justify the new release. But yeah! I hope you enjoy reading it as much as I enjoyed making it!
Now the reason I had to sit on the comic for so long is because of the next bit of exciting news: I have a new storefront! Welcome Change is the brainchild of Grumpy-TG and Jo Nothing, who very generously invited me and notzackforwork to be part of the launch! Welcome Change is an attempt to give adult comic creators a space of their own where they don't have to constantly worry about webhosts and payment providers constantly tightening the rules on NSFW content, and I am very excited to be part of it.
In celebration of this move to the new storefront I have decided to make the first years worth of my paycomics COMPLETELY FREE! Everything from the original Witchwood to Interludes 4 will now be free to read on Welcome Change.
I will be keeping the itch.io storefront running for those who have already made purchases through that site, but going forward all new releases (and all future sales) will be through Welcome Change, so head on over, make an account, check out the preview pages for Witchwood, and start reading some great comics!
January 16th, 2025
Happy New Year everyone! I'm starting off the year by releasing the much-asked-for multiplayer expansion to my print-and-play boardgame Hill House!
This expansion consists of a new page of rules that allow the base game to be played with multiple people, as well as a new page of cards specifically meant to work with more Players. I had a lot of fun playtesting this with friends, and hope you all get a kick out of it as well.
I'm also taking this opportunity to release the first "patch" for the base game. Since the release, I've heard back from quite a few folks with questions and suggestions that I have been adding in to the rules. I've hopefully cleared up the wording in some places, and altered particularely frustrating mechanics. I decided to wait a while to release this updated version because if you're actually printing these sheets off I wanted to make sure I had enough changes to justify printing new sheets.
You can find a full list of all the changes below!
I also wanted to take this opportunity to thank Serenade, who mere hours after I first released the game had a version available on Tabletop Simulator. She's said that she'll be updating the module with the new content so keep an eye out for when it becomes available over on the Steam page!
Patch Notes:
-The game now supports multiple Players with an expansion. A new page of rules that allow for multiplayer, as well as an additional page of cards.
-The Cursed Heels card now halves movement rather than reducing it to 1.
-You no longer make a separate roll for the Ditzy card.
-General rewording of some of the rules to hopefully make them clearer.
-The Exit now has 3 doorways instead of just one.
-Rather than having to make a movement roll, being on the Exit with 12 WILL is now an automatic win.
-The Greenhouse now looks like a greenhouse.